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Clubbeskull Clubberskull
Franchise Kid Icarus
Game of Origin Kid Icarus Uprising
Release Date of Origin March 22nd, 2012
Other Appearances N/A
Submitted By: Zantok

Enemy Info[]

Clubberskulls are a very dangerous enemy in the Underworld Army. They’re so dangerous in fact, that they are actually kept bound in mystical chains to keep them from going berserk and destroying everything in their path. If the Clubberskull is attacked its chain will break causing it to transform into its full form, roar, and hunt down its prey while indiscriminately killing anyone else in this way, including fellow members of the Underworld Army!

Fight Pattern[]

Clubberskulls are extremely powerful enemies in Smash that are best avoided if possible. Clubberskulls first appeared in their inactive form as a skull bound in chains, but when they are attacked the chains break apart as the Clubberskull breaks free of its bonds. When unleashed they will first scream and generate a shockwave before barreling towards the player in a rampage. Clubberskulls are tanky and have one of the highest HP values across all enemies as well as boasting some of the highest damage output.

In Smash Run, Clubberskulls are one of a few possible mini-bosses that can spawn during special events alongside Bulborb, Bonkers, Reaper, and Polar Bear. When Clubberskulls are spawned as part of an event, they will start out unbound and will skip using their scream attack to instead hunt down the player as soon as they are spotted.

Attacks[]

Scream[]

When the Clubberskull’s chains break apart, it will unleash a terrifying scream that damages anything in a wide radius around it as well as knocking the player away. This attack is only used when the Clubberskull awakens and is never used again.

Rampage[]

Once the Clubberskull has been unleashed it goes into a rampage as it uses its meaty hands to barrel through anything in its path and rush down the player. The Clubberskull moves fast and hits hard making them a dangerous foe. The Clubberskull’s rampage hurts friend and foe alike on their way to the player. When they are in this state, making contact with any part of their body will cause damage unless you are making an attack.

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